Gaming for a living
Oprettet den: Monday, 3. October 2016 - 12:02 / caf
When Jonas Wæver, Ali Emek and Juan Ortega where students at ITU they got an idea and they chose to follow their long-time passion for online gaming. In 2011 Logic Artists was born and the business today is one of Denmark’s new up-and-coming gaming companies with 18 employees.
For them their motivation is clear: They develop games that they want to play themselves. And that motivates them to develop their games from start to finish. Working with developing games is a passion, emphasises Creative Director, Jonas Wæver:
"Once you've tried developing games you cannot do anything else – everything else seems incredibly boring in comparison."
When you have an ambition of becoming one of the best at RPG (role playing games) in Europe, the road towards that destination is like a roller coaster ride full of ups and downs, according to Ali Emek, Managing Director.
"We grow and expand, but sometimes we have to shrink and have a smaller team. The core thing is that you really have to adapt to new situations really fast"
It is stressful working in a start-up – the bigger Logic Artists gets, the bigger the challenges. But not one day in the past five years has Ali Emek woken up with a feeling of not wanting to go to work. That feeling is important. If you do not love your work in a start-up company, then you cannot work there, says Ali Emek.
Learn more about how IDA works for promoting tech startups and tech talents through our initiative IDA Startup.